Adobe discontinues GoLive
Posted 27 April 2008 - 09:25 PM
Posted 27 April 2008 - 11:38 PM
It looks like there's no longer going to be a decent web design app that isn't designed for programmers first. Again, too bad.
Posted 28 April 2008 - 12:30 AM
The best thing about the last few versions of GoLive was that the layout code was so awful that is forced me to learn to hand code HTML, so making the transition to Dreamweaver not too painful.
Hopefully a few of the nicer interface features will make it into the next release of Dreamweaver - like drag and drop support (it's not 1995 anymore Adobe). The dynamic link checking was pretty neat too.
Posted 28 April 2008 - 03:09 AM
I own GoLive 9 and I'll miss Smart Objects, too. But it's time to move on. In this case, the market has spoken and has gotten more behind Dreamweaver than GL. Fair enough. Time to move on.
Posted 28 April 2008 - 04:12 AM
I don't know that 9 was that horrible, but given how active Adobe has been to push GoLive to Dreamweaver migration, I'd say the writing was on the wall, for sure.
Posted 28 April 2008 - 04:29 AM
"the market has gotten behind more behind Dreamweaver than GL." ??
my god ... why can't SOME people make a post without it being full of bile?
ADOBE bought Golive and then killed it after also buying the major competitor .... the "market" DID NOT kill it ... perhaps they're "complaining" because some of them actually bought a product, sent money to Adobe for a product that they put out as a legitimate product .. only to have it abandoned at a HUGELY bug-riddled stage.
IMHO, it comes down to working style ... I have them both ... but I absolutely HATE DW ... I have been used to Golive since it was Cyberstudio ... I LIKE the way GL worked and the thought behind the UI.
"Adobe doesn't owe you anything for what you've spent." ... OMG... how about a product to work as promised ???
Posted 28 April 2008 - 04:33 AM
Canvas started out as a Mac-only graphics application in the late-1980s and drew a fairly large user base due to its unique feature set; it is the only graphics app that allows the user to transparently work on bit-map images, vector illustration and text layout in a single product as opposed to offerings from the likes of Adobe, Corel, et al., that require the user to purchase a suite of task-specific apps. As others began to blur the line between their graphics apps (e.g., Photoshop began to add minimal vector support, Illustrator and Freehand allowed the import of images, etc.) Deneba also added something else unique to Canvas: SpriteEffects. With SpriteEffects a Canvas user can non-destructively apply fully editable bitmap filters to images, vector objects and text.
When the Windows-only ACD acquired Canvas, they continued to support the Mac version for a few years, but when the very buggy Canvas X, which ironically had a very OS X-centric designation, was released and the bug fixes/updates ceased by the end of 2005, it became evident that the writing was on the wall. Canvas 11 has since been released for Windows. Canvas is a proprietary application and Canvas files are not portable. So for those of us that have thousands of files created in Canvas, ACD does owe us, especially those that have upwards of 20 years invested. In this case payback is as simple as selling the Mac code base to a developer that is actually serious about supporting the platform favored by most designers. If Canvas were killed outright, it would be a different matter, but that is not what occurred.
In the case of GoLive, the market spoke and Dreamweaver was the preferred Web development app long before Adobe acquired Macromedia. When it became clear that Adobe was going to wholeheartedly stand behind Dreamweaver, GoLive users should have realized what was ultimately going to happen. (For most other Macromedia apps, it was evident that Adobe’s offerings would take precedent.) But, unlike the previous situation I described Web files are portable. A Webmaster can migrate to any Web development software. If so inclined, a Web master could develop a Website in TextEdit or WordPad. So no, Adobe does not owe GoLive users anything.
Posted 28 April 2008 - 05:12 AM
Dreamweaver still can't do basic things that GoLive did years ago, yet DW is the one that I'm left with.
Competition is good. Instead of Adobe working hard to make GoLive better than Dreamweaver and Macromedia working hard to make Dreamweaver better than GoLive, we are left with Adobe regurgitating the same old Macromedia products with a bit of Adobe compatibility put in.
Wow. I can now copy and paste between Illustrator and Flash. I still have to manually create a freakin frame and manually draw a motion path, like I'm stuck in 1991, but it now has Illustrator support! Whoopee!
I want innovation. Flash and Dreamweaver are like in a different universe than the other Adobe applications. Go into After Effects and animate for 30 minutes and then go into Flash and you'll feel like you are living in 1980 Soviet Union.
Adobe could take the best features of both products and create a new one. But why should they do that when they have no real competition?
Posted 28 April 2008 - 05:13 AM
I've been gradually switching my sites over to Dreameaver from GoLive, and since most work I'm doing now is with content management systems, haven't had a problem. However, I wouldn't say the transition is entirely seamless for static sites that use GoLive extensions like MenuMachine. The menus stopped working after the transition. To be fair, this may be as much me riding the dreamweaver learning curve, but it's still not what I would see as portability.
I'll miss GoLive - it suited my workstyle more - but as others have said, version 9 was pretty bad. TIme to move on.
Posted 28 April 2008 - 05:20 AM
Posted 28 April 2008 - 05:21 AM
Try Freeway from Softpress. Great company, great support, and a web design app that focuses on design first. Don't worry about code!