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(Some) iPhone gaming makes me sick

#1 User is offline   Macworld Icon

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Posted 10 June 2008 - 11:03 AM

Post your comments for (Some) iPhone gaming makes me sick here
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#2 User is offline   kresh Icon

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Posted 10 June 2008 - 11:40 AM

Were you suffering sinus issues that day? Had you flown recently? After I have flown, or if I am experiencing sinus troubles, I am also a victim of a vertigo like sickness if I play games or watch anything that requires lots of eye tracking.
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#3 User is offline   caesar0801 Icon

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Posted 10 June 2008 - 11:50 AM

Hi, quite interesting... just wanted to ask, was did the horizon in this racing game adjust to the orientation of the iPhone? A while back I saw a concept for this motion sensor steering where the horizon was kept horizontally (http://www.youtube.com/watch?v=dYeHyxuhfEI). I would imagine this to give a much more natural experience...
I believe the Cromag karting game demonstrated in the Keynote also used this method... this explains why the orientation on the big screen seemed a bit shaky...
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#4 User is offline   Adammiller Icon

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Posted 10 June 2008 - 11:52 AM

I guess there are somedays that I get too little sleep or I am just exhausted and on those days I could see a game that required you to twist and turn the phone possibly making me feel a little sick. However, I can't imagine it would bring on too much of a problem seeing as how the roller coaster lines at our local amusement park were quite long two weekends ago.
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#5 User is offline   bousozoku Icon

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Posted 10 June 2008 - 11:59 AM

Sounds great because most games aren't immersing at all. I suppose we'll see controls on the games to cut down on the motion.
Having done some off-roading where everything is shaking, I'd guess it would be a good idea to eat afterwards.
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#6 User is online   Chris Breen Icon

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Posted 10 June 2008 - 12:08 PM

Adammiller said:

I guess there are somedays that I get too little sleep or I am just exhausted and on those days I could see a game that required you to twist and turn the phone possibly making me feel a little sick. However, I can't imagine it would bring on too much of a problem seeing as how the roller coaster lines at our local amusement park were quite long two weekends ago.


Good point. I'm not sure I would have wanted to be on a roller coast either. But I will say that the game did feel far more physically immersive than a computer or console game because my whole body was involved rather than just my hand. In a way the game feels like a liquid that you're sloshing around in a dish and that's bound to appeal to your senses in wonderful (and, maybe not so wonderful) ways.

I'm still unaccustomed to controlling games with the accelerometer (though I've played a few on my jailbroken phone) so it's possible it's something I'll get used to.

#7 User is offline   mrbach Icon

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Posted 10 June 2008 - 01:33 PM

I thought you meant, iPhone games make you sick.

See, I'm one of those consumers that doesn't care for built in cameras, because the world has enough blurry, pixelated pictures. I don't care for games on my phone or my iPod and wish I could opt to use the memory for something else, like, I don't know, more music or an equalizer or something to do with the reason I bought the iPod?
My phone is just as bad, with its 50 different functions, the battery meter is 4 menus deep, but games are on the front with my address book (no, I can't move them).

I don't need to carry around my pictures. My Mom carries around pictures in her purse. I don't need album cover pictures in my iPod either. Still, I guess I'm in the minority, but I just wanted to say that gaming on tiny screens make me sick as well--just for different reasons.

(just wanted to say, its not like I don't like games and pictures. I built a custom PC for maximum time wastage, and as an amateur photog, I love Flickr and iWeb galleries.)
Message was edited by: mrbach
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#8 User is offline   Adammiller Icon

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Posted 10 June 2008 - 04:54 PM

Yea I can see exactly what your saying. I seems like it could get quite intense. I could see a possibility of what you experienced when I watched super monkey ball in the keynote video. Even when I was following the ball and paying attention to the moving "gears" I would suddenly loose track of witch way the phone should be tilted. I definitely can't wait to get my dizzy on though!
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#9 User is offline   elarue Icon

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Posted 11 June 2008 - 06:10 AM

I think I know what you're talking about. It's like how the Star Tours and Human Body attractions at Disney World make you nauseous after you get off, even though your body is hardly moving at all, but what little motion they do have combined with the wild turns on the horizon can make you feel sick. Plus if it's that easy for the phone to move in your hand, then it would be easy to lose your orientation with the screen.
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#10 User is offline   kongjie Icon

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Posted 18 June 2008 - 09:10 AM

If you are talking about Cro-Mag Rally, I can understand how you feel. That game makes me sick in its Mac incarnation.
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#11 User is offline   Peter Cohen Icon

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Posted 18 June 2008 - 11:02 AM

Chris, the producer of Freeverse's forthcoming iPhone racing game "Wingnuts Moto Racer" told me to advise you to "grow a pair." :)
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#12 User is online   Chris Breen Icon

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Posted 18 June 2008 - 11:31 AM

Peter, as you and said developer know, I'm very, very sensitive and it's time he and the team got to work on Grampa Breen's Walker Racer.

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