Yeah, I think it's a bit much to say you "have to" use a Mac.
Reason and FLStudio are two of my favorite PC audio programs.
On the other hand, many studios do use Macs, and Macs are great for audio.
Also, GarageBand is much more capable program than most people realize.
It works with VST and Audio units, it lets you print music scores, and it comes with a lot of very flexible synthesizer, drum machine, and sampled sounds, which you can play via MIDI (using your computer or a musical keyboard) and mix with your own vocals. You can do some really great stuff with that software, and I'm not referring to that "Magic Garage Band" kiddie stuff. And it comes with your computer.
Some professional musicians that you've heard on the radio are now even using GarageBand.
It does have a couple of limitations, but it is an awesome piece of software that isn't very expensive.
Teaching audio engineering while on the road with Ozzy
#16
Posted 28 July 2008 - 07:38 AM
Perhaps Reaper (www.reaper.fm) is the panacea - a program equivalent to Cubase etc (actually technologically superior in many ways) with a sub-Garageband pricetag. Runs on XP or OSX... personally, I use XP due to the gazillions of excellent free plugins... it's the programability issue again.
For kids - Garageband is hard to beat. For more serious work - Reaper is definitely worth looking at.
For kids - Garageband is hard to beat. For more serious work - Reaper is definitely worth looking at.
#17
Posted 28 July 2008 - 01:07 PM
I have meet this guy. He is total idiot, self centered, big headed, full of himself!! I can't believe he scammed his way into an article and most likely a free mac.
I was shocked to see his name while visiting apple.com, which linked to the article here.
His advice you all could do without......
I was shocked to see his name while visiting apple.com, which linked to the article here.
His advice you all could do without......
#18
Posted 28 July 2008 - 05:22 PM
I have to give it to Apple, they have done an amazing job with their PR campaign to position themselves as the "music" computer when they single handedly continue to dismantle the music community they earn the most from. By being so strong armed in their pricing structure and sales model of only singles on iTunes, all in the name of selling hardware and devaluing music. Who are they to determine "music" must be track based, when movies have scenes and TV has segments. The sad part is the music community buys it hook, line and sinker! Blinded by the "cool" factor and completely fooled. Of course musicians were never accused of being the smartest and they are playing to their naivety. The music business will go to the grave being "creative" vs. using the best tool for the job. Don't get me wrong, Apple has pushed the envelope for an industry however they do so at the expense of an industry vs. for it which of all companies they are in a perfect position to do. They obviously feel that Movies are more important than music as they don't hold them to the same standard.
Just disappointed, would love for Apple to truly be the champion for a creative community and walk the walk.
Just disappointed, would love for Apple to truly be the champion for a creative community and walk the walk.
#20
Posted 29 July 2008 - 05:41 AM
In response to : "that guy sucks, that gear is totally inadequate for audio engineering"...
---
I've worked with Greg Price a number of times over the years, and there are very few live audio engineers that are up to his caliber.
Within that group, a number of them are using the Digidesign Venue console, and most of the ones I can think of are die-hard Mac users.
Digidesign has a page of Venue users that you can see for yourself.
---
I've worked with Greg Price a number of times over the years, and there are very few live audio engineers that are up to his caliber.
Within that group, a number of them are using the Digidesign Venue console, and most of the ones I can think of are die-hard Mac users.
Digidesign has a page of Venue users that you can see for yourself.
#21
Posted 29 July 2008 - 01:04 PM
If you took a good look at where most of the money goes for music sales, it's usually not to the artists themselves, but to the record company. That includes recording, engineering, and producing both physical and digital copies of the songs.
Apple only makes between 10 and 15 cents a song from iTMS, and most of that goes back into the data warehouse end of things. Also, some profits made from the iPod music players, AppleTV, and iPhone are fed back into the data warehouse operating costs.
If iPod sold like Zunes, Apple would be losing money on the whole operation.
Apple only makes between 10 and 15 cents a song from iTMS, and most of that goes back into the data warehouse end of things. Also, some profits made from the iPod music players, AppleTV, and iPhone are fed back into the data warehouse operating costs.
If iPod sold like Zunes, Apple would be losing money on the whole operation.



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