Calling all massively multiplayer online game players
#4
Posted 02 January 2009 - 11:38 AM
We played other Blizzard games and were spoiled by the fact that they always released their pc and Mac versions pretty much at the same time. I was thinking of trying out a few of the other MMORPG's out there, like Warhammer or Lord of the Rings, but was surprised to find out that they're not out for the Mac.
Good thing the best MMORPG out there is on the Mac, or maybe that has something to do with why it's the best MMORPG out there.
It does take a lot of time, for us it's really more of a hobby than a game. It cuts down on our tv and movie viewing time, but I'm not sure that's a bad thing, really.
Many of the WoW podcasters that I listen to play on Macs (probably 50% of the ones I listen to), so I know there are a bunch of Mac users playing WoW.
#5
Posted 02 January 2009 - 11:41 AM
Better yet would to have Blizzard's offline card game come online.
#6
Posted 02 January 2009 - 11:48 AM
#7
Posted 02 January 2009 - 12:08 PM
We spent a little time at the Eve Online booth at Macworld Expo last year, but didn't see anything that sparked our interest. We love playing different classes and races in WoW, I'm not even sure you play a character in EVE so much as a ship?
I know there are a lot of people that enjoy it, just not our cup of tea. We're waiting for a Starcraft MMORPG and I'm keeping an eye on the Stargate one. We'll see what happens.
#8
Posted 02 January 2009 - 12:16 PM
RE: Starcraft MMO... dear Lord, I don't think my friends would ever see me again if that was released.
#9
Posted 02 January 2009 - 12:21 PM
#10
Posted 02 January 2009 - 12:27 PM
I played WoW for a while and loved it. But I found that, unlike any game I've ever played, it's set up to require exorbitant amounts of time just to make it fun. It's not enough to level up your character level and gear to survive against getting ganked, you also need to spend time doing auction house, leveling crafting skills, fishing, first aid, cooking, and more. Then you get stuck creating an ALT character to play with a Noob friend, and then rinse and repeat all the above for the alt character.
Plus, it can take an hour just to run to the place you need to start your quests...only to find that it's overrun by high-level gankers from the opposite faction. Try explaining to your spouse that after two hours you haven't really started to play yet :-)
Is this bad? I don't know. It gives you a lot of game for your money, but it's only a worthwhile investment if you end up putting a lot of time into it. If not, you feel guilty for paying and not playing. If you put too much time in, real life suffers.
I've since switched to Guild Wars. I don't think the PvE game play is quite at the same level as WoW, but it's still a blast. And I love not feeling guilty if I don't play one month (no monthly fees). They let you jump between explored cities without running to save time. And for the cost of a few months of WoW, I was able to buy copies for the whole family so we can play together. Only problem: no direct Mac support, so I have to use Boot Camp or Crossover Games on my iMac or MBP. I'm hoping they add Mac support for Guild Wars 2...
#11
Posted 02 January 2009 - 12:30 PM
I decided it was more important to spend time with my wife (she wouldn't play) and get some sleep. I think about it occasionally, especially since they have been advertising the new expansion.
I'm not sure which was harder, quitting WoW or smoking.
Anyway, I feel I am better off without either one.
#12
Posted 02 January 2009 - 01:10 PM
As for the EVE sub-discussion: I tried that one too and stuck with it for a while, but even though it's a game of spaceships and combat on the surface, underneath it's a game of cutthroat politics and personality conflicts.
Actually, in a sense, EVE is partially a web-based MMO, in that its web-based message board sometimes has a profound effect on how the game gets played, and who decides to pick a fight with whom.
#13
Posted 02 January 2009 - 01:51 PM
I tried Dofus (by the way, I believe Peter is mistaken about it not requiring a download), but didn't like it. Too much squinting at tiny icons, and all the mouse clicking made my hands hurt. It's cool that it runs in a web browser, though. It even works with Google Chrome.
The most fun browser-based MMO is probably Kingdom of Loathing.
My all-time favorite MMO is Clan Lord. The graphics are nothing to write home about, but the ultra-simple movement and chat systems are where this game really shines. It lets you forget about the controls and just dive in like no other MMO. And it was there for Mac gamers at a time when few options were available. I don't play MMOs anymore, but I played CL a lot from 1999 through 2004.
#14
Posted 02 January 2009 - 01:57 PM



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