Calling all massively multiplayer online game players
#15
Posted 02 January 2009 - 02:00 PM
Sometimes I play a little WC3. The online Battle.net games are more amusing to me than the game itself now.
I've never been into Starcraft or even tried it out, but seeing the Battle Report video for SC2 intrigued me. It looks like a sci-fi WC
Now onto real MMORPGs. I've tried Eve, the space ship flying wasn't my thing. I've played Funcom's Anarchy Online (released 2001) since late 2002/2003 on my old Windows systems. I took a break when I switched to Mac in 2007 and didn't have Bootcamp for XP. I still play it now and then, but many people have left such an old game. I still find it to be the most complete and in depth MMO I've ever played - new or old. There's so much to learn in AO, so much calculating you need to get the next best thing on. Although I loved WC3, WoW was never a game for me. For one, the fantasy MMO theme doesn't work with me. WC is totally different from WoW for me. Another thing is the community. I can't stand a bunch of idiots going "QQ crybaby" when they're 12 years old or 50 year old losers. I haven't run into such an issue in the more mature community I've found in AO. But AO is so old and FC is so small it'll never be a Mac game. My XP SP3 partition only has Firefox, AVG, and AO on it.
#16
Posted 02 January 2009 - 02:09 PM
#17
Posted 02 January 2009 - 02:09 PM
Best visual game is Age of Conan, even if it flopped due to Gaute Godager launching the game for Funcom. He screwed up the most anticipated MMO in 2001 (Anarchy Online) and he screwed up the most anticipated MMO in 2008 (AoC). Thank God they fired him finally. At least FC is taking the steps to fix AoC with AO's former head at the helm.
Any PC game released in awhile has graphics WoW can't compare to, but then again the power gamer games are PC only sadly.
#18
Posted 02 January 2009 - 02:22 PM
In my experience, the less said about web-based MMOs, the better. On the one hand, you have HTTP, a connectionless protocol that makes interactivity a challenge. On the other hand, you have HTML, a content markup language that makes presentation a challenge. Those two qualities are pretty central to gaming, which is probably why game designers prefer to write a custom client.
It seems to me your choice comes down to an HTML game that works anywhere but has minimal interface, or a Java or Flash application that can only run on limited platforms and may have stability issues.
A perfect example of the former is Dark Throne, a turn-based MMO. Its interactivity is low and presentation, er, tabular. But it works great in any web browser!
Warfish, a turn-based Risk-style board game, worked so well on a web browser that I could play it on my Treo. I had lots of fun with this game.
In my previous comment I mentioned Kingdom of Loathing, is also turn-based. Its appeal stems from its designer's wacky sense of humor.
Dofus is quasi-real-time Flash-based MMO, a perfect example of the second category. It's nice that Mac users don't have to wait for a native port, but I found its UI so limiting that I would have preferred to wait for a rich native client.
#20
Posted 02 January 2009 - 02:42 PM
I am very eager to see how Guild Wars 2 is going to be but even more eager to get my hands on Diablo III.
Having played D2 for many years my heart rejoiced when I heard the news of the new title... so many months gone yet I don't regret any minute I spent playing the game.
And lastly what I would really wish for to be made into a MMORPG is Warhammer 40000. I have the WAR Online title installed on a bootcamp partition but it just has not captured my soul as much as the others, especially because the servers are usually empty where I live/play (New Zealand) and running around in a vast world by yourself kind of defeats it being online.
I wish all games were made PC/MAC so I could get rid of Windows all together but I guess that will take a little while longer to catch on with software devs.
#21
Posted 02 January 2009 - 03:26 PM
#22
Posted 03 January 2009 - 06:55 PM
Runescape is a java based game that runs in a web browser, and thus works on most all platforms including our macs (and our pc's). It has an area that is free to play, and membership brings many more skills, quests, and opens up the entire map.
The low cost allows us to both play together, with many other adult couples (and lots of kids of course). Our daughter has a free acount that will likely someday also become a paid membership. There is no way we would pay $15 for one player, let alone 3.
#23
Posted 03 January 2009 - 07:29 PM
I've been playing Warbirds, a multi-player online WWII flight simulator, since about 2001. I took two breaks of about a year each, but I am back into it now. As a frustrated pilot and fan of birds of all kinds (biological and mechanical), I love this game. It's a very well-modeled flight sim on the one hand, but it's also a great team and strategy game too. I belong to the virtual arm of an actual USAF Fighter Group and all of us are students of aerial combat history and tactics (with three retired USAF pilots in leadership positions). We sometimes fly on a whim in our "main arena" where you pick a side and go dogfight, attack ground targets and capture bases, and we often have scheduled squad nights and squad only events where experienced Warbirds leaders set up simulations of real WWII campaigns and battles. These events often have 150 pilots flying a variety of missions in Allied and Axis roles where getting shot down means you're out for the night. The emphasis with WB is piloting skills (no 1st-person ground combat available, yet).I highly recommend it.
1st Lt. CFlyer
=4th= Fighter Group
Warbirds, http://www.totalsims.com/
#24
Posted 04 January 2009 - 04:15 AM
As with Warbirds, the game’s set in WWII with opposing Allied and Axis forces. However, this is a combined arms battle with ground, air and sea units all being controlled by thousands of players in front of their PC/Mac located somewhere in the world.
http://www.battlegroundeurope.com/
http://wiki.wwiionli...hp/Introduction
Games such as WoW do nothing for me and CoD seems very limited compared to Battleground Europe.
#25
Posted 04 January 2009 - 08:22 AM
#26
Posted 04 January 2009 - 07:32 PM
#27
Posted 05 January 2009 - 07:15 AM
that is the s3 in Warbirds ...
http://www.squadselectseries.com/?sid=
if you are serious about serious online gaming it should be your final destination.
kudos to all the flight/combat sims that have been faithful to the mac all these years ...
rich boswell
AKA thoraw, thorwb << virtual combat pilot since 1997
#28
Posted 05 January 2009 - 03:31 PM



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