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After Effects CS6 showcases rebuilt, enhanced compositing and motion graphics tools

#1 User is offline   Macworld 

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Posted 28 May 2012 - 06:01 AM

Post your comments for After Effects CS6 showcases rebuilt, enhanced compositing and motion graphics tools here
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#2 User is offline   RLSp7ed 

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  Posted 28 May 2012 - 07:23 AM

It's confession time...I truly wish I had the projects to require this or the talent to maximize it. Then cost would not matter,but since I have neither I will just continue to slog along with Elements 10, some OnOne Effects and Corel Essentials. As it is when I do spend 6 or 8 or 12 hours or more hours on a personal project, my family just look at it and say something to the effect of ..don't you just press a few buttons and the computer does the rest?? Or as my harshest critic once commented on a photo of my daughter and grandchildren taken on the actual Monet bridge at his garden near Paris which I then combined with his painting of the same bridge and pond....."why would you want to do that????"
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#3 User is offline   DocNo 

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Posted 28 May 2012 - 07:56 AM

I took advantage if Adobes cross grade from Final Cut Pro to CS5 Production Suite. For $100 less than just Photoshop (which is what I really wanted) I got Premiere, After Affects, Illustrator, Audition and other goodies too. And the CS6 upgrade pricing is pretty reasonable so I will probably upgrade. I have some presentation graphics I want to do, and once you get past the initial learning curve (I love Lynda.com) After Efects is pretty cool and powerful. Does what I need and more!

As for your examples of "critics" - I wouldn't take 'em to seriously. I love the idea of the bridge picture-very creative! If you like it, that's all that matters. Yes, it's nice if others can also appreciate our creations, but not everyone is going to get it. And unfortunately some people seem to only exist to be critical of others :huh:
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#4 User is offline   djfilms 

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  Posted 28 May 2012 - 10:26 AM

A crucial problem with AE6 is omitted in this article: ATI cards are not supported for the new 3D engine. Only nVidia cards are supported, that have the proprietary CUDA algorithms. That's important to know for users considering an upgrade.

(It'll also provide ammo to respond to the PC crowd's "Walled garden" criticism of Macs)
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#5 User is offline   DocNo 

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Posted 28 May 2012 - 01:08 PM

 djfilms, on 28 May 2012 - 10:26 AM, said:

(It'll also provide ammo to respond to the PC crowd's "Walled garden" criticism of Macs)


Not really. Professionals tend to use the Mac Pro where the graphic card is easily changed. I didn't say I like the cost of the Pro - it's cost is mainly due to Apple's insistence on using a two socket design that is irrelevant for all but the highest end professionals and that easily doubles the cost of the machine. Nor did I say I am pleased with Apple's official offerings for graphics cards - they are anemic, infrequent and overpriced. Thankfully cards that have EFI bios with enough memory for the EFI bios can be flashed (I'm running a flashed quadro) so it's not fatal - but it is far from ideal.

Ultimately though, for Mac support, this is Adobe's doing - Open CL and Grand Central Dispatch are OS provided GPU agnostic solutions for what CUDA, an NVIDIA proprietary technology, also offer. Open CL does exist on Windows too - but I suspect NVIDIA supports CUDA better to Adobe. No surprise there - they want to sell video cards and CUDA is NVIDIAs....
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#6 User is offline   mart35lon 

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  Posted 29 May 2012 - 07:22 AM

This is a typical review from someone that knows next to nothing! You have just read Abobe's clap trap, Had a little play with a non taxing project file... And believed everything they've spoon fed you... Real lazy writing.

We have had CS6 on trial for 14 days now and quite frankly its one of the most flawed releases I have ever encountered. The Multiprocessing simply doesn't work or keeps crashing the app. It still can't work/render with networked media which is a big deal unless your an amateur working locally. Rendering background processes seems to get stuck when RAM previewing for over 5mins... You still view image sequences as masses of files in a folder instead of a truncated view! The new Raytracing is pointless unless you buy a Nvidia card! Save your money and buy basic C4D... And most importantly Adobe's support is absolutely useless and offers no security to companies like us on time critical jobs. I can't stress how much I would disagree with this review.

We are running 12core Mac Pro's, 32gb RAM, 500gb SSD for media and ATI 5870 cards. Over a dual gigibit network to a thunderbolt mac mini server.

And yes i have all the crash logs, screen captures and records to prove everything I have just said...

Adobe have no real competition in this field anymore and if people like you don't hold them to account, who will?
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#7 User is offline   PXLpainter 

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Posted 29 May 2012 - 08:34 AM

 mart35lon, on 29 May 2012 - 07:22 AM, said:

This is a typical review from someone that knows next to nothing! You have just read Abobe's clap trap, Had a little play with a non taxing project file... And believed everything they've spoon fed you... Real lazy writing.


On the contrary, I've been an avid After Effects user since 1992 when it was still owned by CoSa. I also have been testing and using this release in real-world projects for well over two months - on an iMac core i7 and on a MacBook Pro. Sure, the 3D raytracing is slower without a lightening fast nvidia card, but the capabilities are still there and very functional on any machine. Just because you personally are having hardware issues, doesn't give you any credibility to cast aspersions to a reviewer's experience or writing.

Cheers,
Jeff Foster
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#8 User is offline   mart35lon 

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Posted 30 May 2012 - 01:39 AM

So you tested a pro app on two non pro machines? Most pro users will be using Mac Pros over a network... Did you test either of those set ups?

Your kind of making my point for me...

Cheers
Martin.

On the contrary, I've been an avid After Effects user since 1992 when it was still owned by CoSa. I also have been testing and using this release in real-world projects for well over two months - on an iMac core i7 and on a MacBook Pro. Sure, the 3D raytracing is slower without a lightening fast nvidia card, but the capabilities are still there and very functional on any machine. Just because you personally are having hardware issues, doesn't give you any credibility to cast aspersions to a reviewer's experience or writing.

Cheers,
Jeff Foster
[/quote]
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#9 User is offline   ProDisciple 

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  Posted 25 October 2012 - 01:41 PM

Quote

So you tested a pro app on two non pro machines? Most pro users will be using Mac Pros over a network... Did you test either of those set ups? Your kind of making my point for me... Cheers Martin. On the contrary, I've been an avid After Effects user since 1992 when it was still owned by CoSa. I also have been testing and using this release in real-world projects for well over two months - on an iMac core i7 and on a MacBook Pro. Sure, the 3D raytracing is slower without a lightening fast nvidia card, but the capabilities are still there and very functional on any machine. Just because you personally are having hardware issues, doesn't give you any credibility to cast aspersions to a reviewer's experience or writing. Cheers, Jeff Foster


I see what you did there. Not impressive.
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