iOS 7's new design is its least exciting feature
Posted 20 June 2013 - 08:16 AM
Posted 20 June 2013 - 08:48 AM
The new icons and styling are a big problem for me. On one hand I'd like all the functional updates in iOS 7 and on the other hand I want none of the GUI updates. If I wanted something flat, I'd have gone with some product running something from MS or Google. But, I didn't want that. I picked Apple which has always focused on rich content and styling, with richer, higher resolution icons; and have several of their mobile devices, initial releases and refreshes.
Now we're getting single color icons on single color backgrounds as if we're back in 1990. Oh, and we can do opaque now. Never mind there are people who have physical issues with transparency effects and other opaque stuff. It gives me a eyestrain (and severe headaches if it is prolonged like a 3dmovie (avatar)) because my brain wants things focused. And, we can move the background as if you were looking through a window and the background is an inch behind the screen. Ok, that's a cool effect for 5 secs and then a waste of resources.
So, can we have an option for opaque on/off and parallax on/off?
I can agree that some of the rich corinthian leather etc accents were maybe non-funtional, old fashioned, whatever, but you know what, you knew in which app you were. Now you get a sea of white. Boring. Bland. Depressing.
And without offering bigger screens, by taking headers and borders out, it also seems like Apple is throwing usability out the window when it comes to taking away borders, digital cues, hiding elements, using thin line icons, thinner fonts, lower contrast between text and elements ... which for the public at large may pose hurdles. I've been blessed with great visual acuity and used so much tech in my life that it would need to be really foreign before I'm stumped; but not everybody sees things so clearly and not everybody was born with tech in their hand. Plenty of older people take a lot harder to new operating systems, new programs, visual changes, elements that are rearranged, ... that it really seems a step in the wrong direction. Apple took the whole skeuomorphism criticism bandwagon from some people who bore too easily, a bit too personal and went too far, throwing their own rules and guidelines into the wind.
Queue a small choir "if you don't like what you see, you don't have to update to iOS7". That's hardly fair is it? As heavily invested people are in their idevices and apps/software, the latter which likely will require iOS7 before too long to take advantage of new apis, ...
This post has been edited by icerabbit: 20 June 2013 - 08:50 AM
Posted 20 June 2013 - 08:53 AM
Posted 20 June 2013 - 08:55 AM
I do have hope that this very public backlash against iOS 7 may influence Apple to rework the visual style of the OS, but if past experience is any indication we're probably stuck with the garish colors and too-big circles until at least iOS 8. What a pity.
Posted 20 June 2013 - 09:02 AM
Microsoft had already dumped it. What did they you expect to find in someone else's trash?...
Posted 20 June 2013 - 09:14 AM
A sea of white for all my apps? I'd rather kill virtual cows.
Give me a readable font. Give me borders. Give me contrast.
You can keep the dumb icons, I just want it to be usable for now.
Posted 20 June 2013 - 09:40 AM
Remember, other phones get bigger and bigger just because they need bigger battery, not because everyone loves "big".
If an application ignores saving its state between quits, is this iOS' fault? There was nothing wrong with the multitasking implementation of iOS 6.
Meanwhile I trust on Apple's software engineering quality and I believe they really come this time with a solution that everyone will love, without compromising battery.
Posted 20 June 2013 - 09:58 AM
Posted 20 June 2013 - 10:30 AM
It will require extremely deep changes for developers.
As in "total redesign" in Xcode storyboards.
Excited to start that work while dreading it at the same time.