First introduced in September, Adobe Systems Inc. on Wednesday announced that Photoshop Elements 3.0 is now shipping. The update adds several new features and enhancements that allow the amateur and pro alike to edit photos with a few mouse clicks. more
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Adobe ships Photoshop Elements 3.0
#2
Posted 13 October 2004 - 08:32 AM
Mac version has no "Photoshop Album" feature? So I guess we have to use iPhoto for that? Hmmm, not sure if $10 is a good enough discount for not having that feature.
I would much rather have the Album features versus iPhoto; mainly so I can decide where I want my photos to reside and not iPhoto.
I would much rather have the Album features versus iPhoto; mainly so I can decide where I want my photos to reside and not iPhoto.
#5
Posted 13 October 2004 - 09:49 AM
I am really getting sick and tired of software developers making cross-platform apps where the Mac consistently gets the shaft on feature parity. Short of things that take advantage of platform specific technologiese.g., DirectX (Windoze), Quartz Extreme (Mac), etc.software should have feature parity. This is just feeding the fire for anti-Mac FUD.
You finally convince someone to switch to Mac by proving to them that the software they need is available and then your credibility is shot down because the Mac version is limited. Sure the flip side occurs from time-to-time, but the mainstream and Wall Street are not prone to yell that its doomsday for Redmond because anything with Windows is lacking or has less features than the Mac version; probably because they ignored the fact that there is a Mac version to begin with.
Adobe pretty much owes its current position in the graphics marketplace to graphic designers and subsequently the Mac, the designers platform of choice. Yet, in recent years Adobe has opted to drink the poison from Microsofts teat.
You finally convince someone to switch to Mac by proving to them that the software they need is available and then your credibility is shot down because the Mac version is limited. Sure the flip side occurs from time-to-time, but the mainstream and Wall Street are not prone to yell that its doomsday for Redmond because anything with Windows is lacking or has less features than the Mac version; probably because they ignored the fact that there is a Mac version to begin with.
Adobe pretty much owes its current position in the graphics marketplace to graphic designers and subsequently the Mac, the designers platform of choice. Yet, in recent years Adobe has opted to drink the poison from Microsofts teat.
#6
Posted 13 October 2004 - 12:01 PM
In reply to:
Adobe pretty much owes its current position in the graphics marketplace to graphic designers and subsequently the Mac, the designers platform of choice. Yet, in recent years Adobe has opted to drink the poison from Microsofts teat.
Adobe pretty much owes its current position in the graphics marketplace to graphic designers and subsequently the Mac, the designers platform of choice. Yet, in recent years Adobe has opted to drink the poison from Microsofts teat.
True. And reminds me of Steve Jobs comments reported yesterday. He was speaking about different stages corporations go through, and I bet if we look at what's happened to Adobe we'll see that the 'sales' guys have taken over from the product guys.
Still, I'm looking forward to this upgrade. I prefer to keep iPhoto as a catalog, and having Photoshop Elements interface with the library would be great.
#7
Posted 14 October 2004 - 08:42 AM
In reply to:
I am really getting sick and tired of software developers making cross-platform apps where the Mac consistently gets the shaft on feature parity
I am really getting sick and tired of software developers making cross-platform apps where the Mac consistently gets the shaft on feature parity
So, why don't you send Adobe a check for about $2,000,000. I bet you could even work out an agreement with them where they would raise the price of Photoshop Album for Mac to $99, and send you the difference. (Of course, it would be much less of a difference for all of the bundle deals... You might get 50 cents each on those)
Anyway, you would start making a profit after the first 200,000 retail copies were sold. Of course, there would probably be some deduction for bug fixes, and half a million or more might have to be withheld for development of version 4.0.
Still, it is a path that might get you feature parity.
Cheers!
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