Posted 03 November 2005 - 03:41 PM
Well, remember I did say the Xbox has more horsepower. This will often be realized with some extra anti-aliasing on the graphics, maybe a couple extra polygons, and a steadier framerate. It also more commonly supports online play in games, as well as wide screen and high def formats.
That said, if you have a 4:3 normal TV, you will usually need to use a lot of scrutiny to find differences (except frame rate differences, those are usually more easy to spot).
I own both PS2 and Xbox versions of SSX 3, and I cannot tell the difference...but the PS2 version is far more enjoyable to play, since the game has always made full use of 4 shoulder buttons. The xbox only has 2 shoulder buttons.
I've also done side by sides with Burnout 2 on all three consoles. The Xbox and PS2 tie, each with strengths and weaknesses. The gamecube was clearly worse (fuzzier graphics overall, practically no reflections on car windows, etc..)
There definitely a chunk of games that get ported from Xbox to PS2 and suffer badly. Like Brothers in Arms and Splinter Cell (although splinter cell was actually redesigned for the PS2...so it was almost a different game, and reviewed very highly...just perhaps a disappointment if you wanted the same exact thing). However, if a game is too complex for the PS2 and it's being ported to it anyway, it's usually also coming out on the PC. So just get that version.
IMO, the most potent gaming combo = a good PC gaming rig, and a PS2. This gives you the widest variety of games, and leaves you in only a few situations where you have to suffer subpar performance..such as the Spiderman the movie game (first one), had frame rate issues on the PS2. As did the Star Wars Bounter Hunter game (although neither of these games were horribly good anyway, so no great loss).
But if I didn't have a computer and could only choose one console, I would get an Xbox.. If for no other reason than so I could play Morrowind :-)