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Game Room Weblog: Enigmo 2

#1 User is offline   Macworld.com Icon

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Posted 16 March 2006 - 02:20 PM

Enigmo 2 is even bigger and better than the original game. The addition of a 3-D workspace adds new challenges that make this a worthy successor to an already great game. [more]
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#2 User is offline   MacTel Icon

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Posted 16 March 2006 - 07:22 PM

They make great games. This is another gem in their line of gameware. Apple would be wise to snatch-up this company before someone else does.
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#3 User is offline   macinator Icon

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Posted 16 March 2006 - 11:41 PM

To quote the author, "I only wish it were a little less expensive."
With no offense to the author of this article, it always makes me ponder why software is considered "expensive" when so much of it can be had so cheaply. The era of Open Source and "less expensive" shareware has seemingly warped our perceptions of where value exists. Allow me to share my personal guideline for entertainment software such as Enigmo 2 - of which I purchased and love playing.
If I'm willing to pay $10 (actually $9.50 where I live) for a 2 hour movie out, and a piece of software costs $30, which is the better value for the amount of time and enjoyment provided? At $10 I obviously have to watch 3 movies for a total of 6 hours. Does a game like Enigmo provide 6 hours worth of entertainment?
I'll let you be the judge of that one.
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#4 User is offline   Peter Cohen Icon

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Posted 17 March 2006 - 05:42 AM

My comment was specifically made within the context of comparing Enigmo 2 to another recently released 3D puzzle game that features similar gameplay mechanics -- TubeTwist from GarageGames, which costs significantly less than Enigmo 2 does.
Having said that, Enigmo 2 still merited a four-mouse rating, which is pretty high on our scale.
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