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Bejeweled comes to iPhone

#1 User is offline   MW Forums Icon

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Posted 30 July 2007 - 05:40 AM

Bejeweled, the popular puzzle game, has come to the iPhone courtesy of PopCap Games. more
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#2 User is offline   jergio Icon

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Posted 30 July 2007 - 08:50 AM

Can anyone find the game on their site? A link to it would be nice.
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#3 User is offline   Steve_S Icon

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Posted 30 July 2007 - 09:44 AM

The significance here is not just the popular game, but true 3rd party development. It's unfortunate that Apple has to keep development locked down (at least for now).
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#4 User is offline   fribhey Icon

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Posted 30 July 2007 - 10:00 AM

Quote:

Can anyone find the game on their site? A link to it would be nice.


great question. i was playing Diamentry which is the same thing by someone else for the iphone:
http://diamenty.myiphone.pl/

but now when you go to that link there's a message about them working with popcap and to go to popcap.com to play it..... yet i can't find a link anywhere.

i then realized that you can only access the link via the iphone. when you go to popcap.com using iphone's safari you will be redirected to http://static.popcap.com/iphone
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#5 User is offline   daveedvdv Icon

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Posted 30 July 2007 - 10:01 AM

Quote:

Can anyone find the game on their site? A link to it would be nice.


If you go to "popcap.com" with the iPhone browser it redirects you to the game automatically. THe URL appears to be http://static.popcap.com/iphone/.
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#6 User is offline   jergio Icon

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Posted 30 July 2007 - 11:07 AM

cool- thanks for the info, guys.
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#7 User is offline   MacTel Icon

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Posted 30 July 2007 - 11:42 AM

Quote:

The significance here is not just the popular game, but true 3rd party development. It's unfortunate that Apple has to keep development locked down (at least for now).


It's only significant in that Apple's is picking who it wants to play with, but we already knew that. Early on Apple allowed Yahoo and Google to come play. It is invite only and I would bet they don't intend on opening it up to the general ADC members ever.
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#8 User is offline   sdf Icon

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Posted 30 July 2007 - 08:00 PM

Quote:

The significance here is not just the popular game, but true 3rd party development. It's unfortunate that Apple has to keep development locked down (at least for now).


That's just obfuscated Javascript. Anyone can do that. This is just another example that the iPhone does not need a SDK. Instead, web developers need to stop whining that they're not allowed into the party, get off their asses and start using the standards that are already in place.
I'm going to repeat this, just in case it hasn't been understood. This game uses the same tools that are available to any web developer. There's no secret SDK. iPhone's standards support allows this game to work. See how nice standards are? Don't you think maybe if developers spent half as much time working on code as whining about the lack of an SDK we might see some pretty cool things?
How do I know that? Well, because I'm playing it in the Safari 3 beta on my Mac right now.
I wish we had the iPhone up here in Canada. It's pretty clear that most developers are too lazy to be bothered. But I'm sure there will still be money to be made by the time it gets up here.
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#9 User is offline   griffman Icon

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Posted 30 July 2007 - 08:22 PM

No, it's even more evidence that Apple needs a real SDK. Running apps in a browser is a half-solution, at best. Browser crash? All your open apps go poof. Want to use an app without a net connection? Sorry, no go (well, if you load the page and everything fits in RAM and the app never queries the net and your browser never quits, then you can use it offline ... at least until you forget you're offline and close the window).
Web-based apps are a poor (though semi-functional) substitute for true iPhone apps.
-rob.

#10 User is offline   daniel2828_MW Icon

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Posted 31 July 2007 - 03:00 AM

Come on, let's get serious. Forget games. Where's ebooks? Where's a true iChat that notifies me when someone attempts to contact me? Where's a secure app that allows me to keep my passwords and logins on my iPhone without fear of having them stolen unless I password my phone? Where's copy and paste? Where's the ability to select ALL my emails for deletion, rather than having to delete them one at a time, the doing it all over again in the Trash? Where are the features that REALLY make this a smart phone, rather than a sexy toy?
Meanwhile, Apple just released an update for the line of Pro Applications. Forget that. Give us a serious update for the iPhone NOW.
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#11 User is offline   sdf Icon

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Posted 31 July 2007 - 07:00 PM

Quote:

No, it's even more evidence that Apple needs a real SDK. Running apps in a browser is a half-solution, at best. Browser crash? All your open apps go poof. Want to use an app without a net connection? Sorry, no go (well, if you load the page and everything fits in RAM and the app never queries the net and your browser never quits, then you can use it offline ... at least until you forget you're offline and close the window).
Web-based apps are a poor (though semi-functional) substitute for true iPhone apps.
-rob.


I don't much care what your position is at Macworld; it's pretty apparent that you're unwilling to consider alternate approaches to a problem. I'm also at a complete loss as to how you could consider a game like Bejeweled evidence that an SDK is needed without, that is, a personal axe to grind.
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