Posted 17 November 2007 - 12:13 PM
Another case of people thinking Apple exists as some kind of magic fairy, interested in producing devices that fulfill THEIR wishes, alone.
Newsflash: Apple has a strong track history of NOT supporting gamers, and it seems a bit silly to expect any changes at this point. If it's not clear by now, the oversight is NOT accidental; Apple does NOT want to be seen as a gaming device builder.
If it's not clear, the iPhone is NOT a gaming device (and the idea of spending $400 for a phone to play games on blows my mind). Didn't Jobs make this point clear within the first minute of his keynote introduction of the iPhone, saying it would be a phone, an iPod, and an internet browser? Isn't that trifecta enough, and isn't it obvious he didn't throw in the term, 'mobile gaming platform'?
I can hear the protests: "Why not? The iPhone is simply a 400Mhz ARM processor, so there's no reason that it couldn't be programmed to play games?!"
Well, your refrigerator's or car's onboard microprocessor probably could be hacked to play games, too, but how exactly would that be a good idea? At some point, we're going to have to decide to let cars be cars, and phones be phones!
It reminds me of when MIDI first came out in the 1980's, and we had bass and guitar players triggering drum sounds or playing piano chords, and keyboardists were playing guitar sounds, etc: it got very confusing to figure out who was playing what. Once musicians got over the novelty of the idea, many resorted back to their traditional roles and performed THEIR parts.
As far as appealing to gamers, Apple and it's devices can not be all things to all people: I doubt Apple wants to corner EVERY potential device market (and I'm really upset Apple hasn't released a universal remote control!!). Ever notice how all these other MP3 players will throw in everything, including the kitchen sink? Jobs understands that what's NOT included in the feature-set of a device is just as important as what IS included. This is classic "more-is-less" thinking, and I'd have to say I agree with the concept.
Besides, Apple is just as famous for NOT building devices to appeal to the (for lack of a better term) 'common man'. While the success of the iPod and iPhone seems to have modified that stance somewhat, I think it's clear Apple's NEVER intended to appeal to the gaming market, and once again, that's probably a smart decision. Do you want magazines like Macworld overrun with all those gaming ads, with half-naked Amazon women in drawings, all designed to appeal to zit-faced teenagers? Thanks, but no thanks: I can read PC World if I wanted that. Gaming weakens the Apple brand (and besides, who wants to compete with Nintendo, Coleco, etc?).
Maybe in the future, Apple will decide to release a gaming device. But remember: the decision to release ANY item, including the iPhone or iPod Touch, is APPLE'S.