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17 Replies Last post: May 25, 2008 12:22 AM by superchase   1 2 Previous Next
Click to view Macworld's profile News & Columns Bot 6,610 posts since
Nov 30, 2007
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Feb 19, 2008 6:05 AM

Adobe introduces Director 11

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Click to view tallscot's profile Old Hand 1,690 posts since
Jan 31, 2001
1. Feb 19, 2008 6:13 AM in response to: Macworld
Re: Adobe introduces Director 11
This one goes to 11.
Click to view Photonerd's profile New Member 85 posts since
Mar 31, 2005
2. Feb 19, 2008 6:35 AM in response to: Macworld
Re: Adobe introduces Director 11
This is pretty much an Intel compatibility update for Mac users, along with the physics engine stuff. It's likely bigger changes (in feature and in target audience) are on the way with Director 12, given how many technologies Adobe now has for e-learning, etc. Director is going to move away from its traditional markets (which are now dominated by Flash) and towards more specialized markets like game creation.
Click to view frenchie16's profile New Member 19 posts since
Feb 19, 2008
3. Feb 19, 2008 6:55 AM in response to: Macworld
Re: Adobe introduces Director 11
It makes absolutely no sense to require an intel mac to use Director, but still have Shockwave Player be non-native- relaunching safari in rosetta mode every time i want to use shockwave is a pain, and once I do relaunch it, shockwave player is far too slow.
Click to view Immeral's profile New Member 66 posts since
Dec 8, 2004
4. Feb 19, 2008 8:30 AM in response to: frenchie16
Re: Adobe introduces Director 11
Yeah, I thought that this announcement meant that Shockwave was Intel native too! Talk about a let-down. I sure hope it doesn't take Director 12 to get an Intel native Shockwave player. :(
Click to view megatrick's profile New Member 143 posts since
Aug 30, 2004
5. Feb 19, 2008 10:41 AM in response to: Macworld
Re: Adobe introduces Director 11
Yes, I don't mean to pile on, but this is rather unbelievable. I would like to believe that the Director 11 product manager HAS to be so embarrassed over this that he will not be able to show his face in public until this is fixed. As such, we should expect the Shockwave Universal player in about a month. If not, that guy should stay indoors....

I can understand Intel Native only on Director Authoring environment. I'm not happy but I can understand it.
Click to view smumac's profile New Member 46 posts since
Sep 2, 2004
6. Feb 19, 2008 1:38 PM in response to: Macworld
Re: Adobe introduces Director 11
I'm sorry, but is there still a big demand for Director? I know I'm not to up to date on Director. After Director 8.5, we began migrating much of our content to web or Flash.

The failure of Adobe to produce an Intel native version of the Shockwave player has got to be a major roadblock for anyone doing development. Come on, it's been almost 3 years since Apple first announced it was moving to Intel.
Click to view Schneb's profile Enthusiast 1,398 posts since
Dec 10, 2002
7. Feb 19, 2008 2:57 PM in response to: Macworld
Re: Adobe introduces Director 11

Since I still create CDs and DVDs for my company, this is good news, however, this confused me...

Director 11 now supports Lingo -- Adobe's native scripting language for Director

If it supports Lingo now, what have I been coding in all this time? Is is me, or was Lingo initially Macromedia's scripting language for Director since its inception?

Click to view Schneb's profile Enthusiast 1,398 posts since
Dec 10, 2002
8. Feb 19, 2008 3:04 PM in response to: smumac
Re: Adobe introduces Director 11
I'm sorry, but is there still a big demand for Director?

Yes, the world is more than just the Web. There are Kiosks, and CDs and DVDs to interface. Where I work, we deal with the Federal Government, which does not allow internet access to employees. We also work with schools, which are cross-platform. Director is also great for creating interactive tutorial software, as well as encrypted information applications. Something PowerPoint lacks in spades.

And really, there are FAR more things you can do in Director than you can in Flash. For one, try importing a Quicktime VR into a Flash application!

Click to view tallscot's profile Old Hand 1,690 posts since
Jan 31, 2001
9. Feb 19, 2008 3:04 PM in response to: Schneb
Re: Adobe introduces Director 11
Schneb wrote:

Since I still create CDs and DVDs for my company, this is good news, however, this confused me...

Director 11 now supports Lingo -- Adobe's native scripting language for Director

If it supports Lingo now, what have I been coding in all this time? Is is me, or was Lingo initially Macromedia's scripting language for Director since its inception?


Yes. Lingo has been in it since the 80s, I think.
Click to view tallscot's profile Old Hand 1,690 posts since
Jan 31, 2001
10. Feb 19, 2008 3:11 PM in response to: smumac
Re: Adobe introduces Director 11
smumac wrote:
I'm sorry, but is there still a big demand for Director? I know I'm not to up to date on Director. After Director 8.5, we began migrating much of our content to web or Flash.

Director is more powerful than Flash. I still us Director for collateral CD-ROM projects for my clients. I use Buddy API to check the Windows Registry to see if a Windows PC has Acrobat Reader installed. If not, it quits the menu and launches the Acrobat Reader installer located on the CD. Maybe there's a way to do this in Flash, I don't know...
Click to view megatrick's profile New Member 143 posts since
Aug 30, 2004
11. Feb 19, 2008 3:15 PM in response to: Macworld
Re: Adobe introduces Director 11
Director is also very strong with dealing with gigantic bitmap images for large, multi-screen projection.
Click to view megatrick's profile New Member 143 posts since
Aug 30, 2004
12. Feb 19, 2008 3:17 PM in response to: Macworld
Re: Adobe introduces Director 11
It would be nice if you could actually export Shockwave 3d content out of Maya on the Mac. Right now it's PC only...
Click to view Schneb's profile Enthusiast 1,398 posts since
Dec 10, 2002
13. Feb 19, 2008 3:31 PM in response to: tallscot
Re: Adobe introduces Director 11
Regarding Buddy API, I can't live without it! Here is one example. We have 12 specific software packages to install, each requiring its own installer window. Now, I can do it the hard way and create 12 different launchers, or, use BuddyAPI to read a little text file that tells you which window to open! It works slick and all the great developers marvel at my installer window architecture. Amazing, they can create incredibly complex applications, but cannot grasp how to make a simple installer for them. But I am glad to oblige and Director make it possible.
Click to view jackaxe's profile Member 254 posts since
Oct 18, 2004
14. Feb 19, 2008 4:56 PM in response to: Macworld
Re: Adobe introduces Director 11
I haven't used Director since 8.5 as others have mentioned. The lack of Maya Shockwave 3D epxort bugged me and requests for Director work were all replaced by Flash. This seems like a last ditch effort on Adobe's part.

I personally like AS3 way better than Lingo and I noticed that D11 only supports AS2 Flash content -- what's with this cheese?

And why import QT VR content, just build your own engine. Yes I know, it's more work. :)

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