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11 Replies Last post: Jun 18, 2008 12:31 PM by Chris Breen  
Click to view Macworld's profile News & Columns Bot 11,211 posts since
Nov 30, 2007
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Jun 10, 2008 12:03 PM

(Some) iPhone gaming makes me sick

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Click to view kresh's profile Member 216 posts since
Oct 11, 2005
1. Jun 10, 2008 12:40 PM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
Were you suffering sinus issues that day? Had you flown recently? After I have flown, or if I am experiencing sinus troubles, I am also a victim of a vertigo like sickness if I play games or watch anything that requires lots of eye tracking.


I am a stranger in a strange land, waiting on my King to come and establish His Kingdom. Even so. Maranatha!
Click to view caesar0801's profile New Member 1 posts since
Jun 10, 2008
2. Jun 10, 2008 12:50 PM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
Hi, quite interesting... just wanted to ask, was did the horizon in this racing game adjust to the orientation of the iPhone? A while back I saw a concept for this motion sensor steering where the horizon was kept horizontally (http://www.youtube.com/watch?v=dYeHyxuhfEI). I would imagine this to give a much more natural experience...
I believe the Cromag karting game demonstrated in the Keynote also used this method... this explains why the orientation on the big screen seemed a bit shaky...
Click to view Adammiller's profile New Member 83 posts since
Feb 24, 2008
3. Jun 10, 2008 12:52 PM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
I guess there are somedays that I get too little sleep or I am just exhausted and on those days I could see a game that required you to twist and turn the phone possibly making me feel a little sick. However, I can't imagine it would bring on too much of a problem seeing as how the roller coaster lines at our local amusement park were quite long two weekends ago.
Click to view bousozoku's profile Member 228 posts since
May 28, 2008
4. Jun 10, 2008 12:59 PM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
Sounds great because most games aren't immersing at all. I suppose we'll see controls on the games to cut down on the motion.

Having done some off-roading where everything is shaking, I'd guess it would be a good idea to eat afterwards.
Click to view Chris Breen's profile Macworld Editorial 3,595 posts since
Dec 11, 2000
5. Jun 10, 2008 1:08 PM in response to: Adammiller
Re: (Some) iPhone gaming makes me sick
Adammiller wrote:
I guess there are somedays that I get too little sleep or I am just exhausted and on those days I could see a game that required you to twist and turn the phone possibly making me feel a little sick. However, I can't imagine it would bring on too much of a problem seeing as how the roller coaster lines at our local amusement park were quite long two weekends ago.

Good point. I'm not sure I would have wanted to be on a roller coast either. But I will say that the game did feel far more physically immersive than a computer or console game because my whole body was involved rather than just my hand. In a way the game feels like a liquid that you're sloshing around in a dish and that's bound to appeal to your senses in wonderful (and, maybe not so wonderful) ways.

I'm still unaccustomed to controlling games with the accelerometer (though I've played a few on my jailbroken phone) so it's possible it's something I'll get used to.
Click to view mrbach's profile Member 365 posts since
Aug 27, 2004
6. Jun 10, 2008 2:38 PM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
I thought you meant, iPhone games make you sick.

See, I'm one of those consumers that doesn't care for built in cameras, because the world has enough blurry, pixelated pictures. I don't care for games on my phone or my iPod and wish I could opt to use the memory for something else, like, I don't know, more music or an equalizer or something to do with the reason I bought the iPod?
My phone is just as bad, with its 50 different functions, the battery meter is 4 menus deep, but games are on the front with my address book (no, I can't move them).

I don't need to carry around my pictures. My Mom carries around pictures in her purse. I don't need album cover pictures in my iPod either. Still, I guess I'm in the minority, but I just wanted to say that gaming on tiny screens make me sick as well--just for different reasons.

(just wanted to say, its not like I don't like games and pictures. I built a custom PC for maximum time wastage, and as an amateur photog, I love Flickr and iWeb galleries.)

Message was edited by: mrbach


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Click to view Adammiller's profile New Member 83 posts since
Feb 24, 2008
7. Jun 10, 2008 5:54 PM in response to: Chris Breen
Re: (Some) iPhone gaming makes me sick
Yea I can see exactly what your saying. I seems like it could get quite intense. I could see a possibility of what you experienced when I watched super monkey ball in the keynote video. Even when I was following the ball and paying attention to the moving "gears" I would suddenly loose track of witch way the phone should be tilted. I definitely can't wait to get my dizzy on though!
Click to view elarue's profile New Member 3 posts since
Jun 11, 2008
8. Jun 11, 2008 7:10 AM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
I think I know what you're talking about. It's like how the Star Tours and Human Body attractions at Disney World make you nauseous after you get off, even though your body is hardly moving at all, but what little motion they do have combined with the wild turns on the horizon can make you feel sick. Plus if it's that easy for the phone to move in your hand, then it would be easy to lose your orientation with the screen.
Click to view kongjie's profile New Member 46 posts since
Oct 21, 2005
9. Jun 18, 2008 10:10 AM in response to: Macworld
Re: (Some) iPhone gaming makes me sick
If you are talking about Cro-Mag Rally, I can understand how you feel. That game makes me sick in its Mac incarnation.
Click to view Peter Cohen's profile Macworld Editorial 4,605 posts since
Feb 5, 2003
10. Jun 18, 2008 12:02 PM in response to: Chris Breen
Re: (Some) iPhone gaming makes me sick
Chris, the producer of Freeverse's forthcoming iPhone racing game "Wingnuts Moto Racer" told me to advise you to "grow a pair." :)
Click to view Chris Breen's profile Macworld Editorial 3,595 posts since
Dec 11, 2000
11. Jun 18, 2008 12:31 PM in response to: Peter Cohen
Re: (Some) iPhone gaming makes me sick
Peter, as you and said developer know, I'm very, very sensitive and it's time he and the team got to work on Grampa Breen's Walker Racer.