personal computers are, and will continue to be an important gaming platform. There are 24 million or so Intel Mac users so far, with projections of 40 million by end of '09. That's a market developers can't ignore. You won't have to wait 2-3 years to see a proliferation of new games for the Mac. And Transgaming's Cider is a no-brainer solution developers: little or no up-front development costs (huge economic risk mitigation) with a revenue share on the back end, simultaneous PC/Mac launches. Spore was the first such release...ever? Expect many many more in the months ahead. As gaming goes, Mac's back!
Re: Prince of Persia: The Two Thrones comes to Mac
gamespeopleplay said: "There are 24 million or so Intel Mac users so far, with projections of 40 million by end of '09. That's a market developers can't ignore."
Is it? I think that first-gen XBox and GameCube sold about 25-30 million units, so that size market is sustainable. But... all of those units were bought for the purpose of playing games. What percentage of the 40 million Intel Mac owners will buy $40-$50 games? I don't think it'll ever be so high that we start seeing a substantial number of the A-list PC titles available for Mac.
It would be great if Transgaming's Cider technology increases the number over current levels. And if PC publishers more often "leverage it for simultaneous day and date release, just as EA did for Spore," as Peter said above.
Does anyone know, outside of Spore, whether these Cider games play well, any problems? I'd be interested in playing their Jade Empire as well as Two Thrones, but I can't even find a review of Jade Empire on a Mac site even though it's been out a few months.
Is it? I think that first-gen XBox and GameCube sold about 25-30 million units, so that size market is sustainable. But... all of those units were bought for the purpose of playing games. What percentage of the 40 million Intel Mac owners will buy $40-$50 games? I don't think it'll ever be so high that we start seeing a substantial number of the A-list PC titles available for Mac.
It would be great if Transgaming's Cider technology increases the number over current levels. And if PC publishers more often "leverage it for simultaneous day and date release, just as EA did for Spore," as Peter said above.
Does anyone know, outside of Spore, whether these Cider games play well, any problems? I'd be interested in playing their Jade Empire as well as Two Thrones, but I can't even find a review of Jade Empire on a Mac site even though it's been out a few months.
Re: Prince of Persia: The Two Thrones comes to Mac
Don't do it!
I downloaded the game from GameTree Online. Even though my machine far exceeds the system requirements, the game won't even launch. I gave Custom Support a chance to solve the problem. None of their suggestions worked. I asked for a refund. They refused. What a waste of time.
I downloaded the game from GameTree Online. Even though my machine far exceeds the system requirements, the game won't even launch. I gave Custom Support a chance to solve the problem. None of their suggestions worked. I asked for a refund. They refused. What a waste of time.
Have you played badly "ciderized" games yet? The Two Thrones is unplayable, if you like to play it with sound that is. Sound hang-ups, adding on each other over and over again in endless loops. That's happening after a few dagger stabs or furniture bashings, long before you reach a save spot so you can restart the game to get rid of this bull.....
Then there are the texture glitches, leaving whole walls, grounds or ceilings in a nice black (usually black is my favorite color, but not like this). That you can't change the resolution beyond 1024x768 seems negligible when you face problems described.
And god forbid you have to install games like this, with SecuROM which Transgaming wraps around them, more than three times. You'll be at Transgaming's mercy. And on top of that:
This game is no doubt awesome, even if it's already a few years old. But with the absolutely pathetic job that Transgaming does, i can only dream that they go down on their little patched boat, that the money greedy farts in the top seats of game studios realize that they could please more people (and probably make more money in the end) if they would put effort into real ports.
Then there are the texture glitches, leaving whole walls, grounds or ceilings in a nice black (usually black is my favorite color, but not like this). That you can't change the resolution beyond 1024x768 seems negligible when you face problems described.
And god forbid you have to install games like this, with SecuROM which Transgaming wraps around them, more than three times. You'll be at Transgaming's mercy. And on top of that:
Gameplay Issues
A. 3.0 My game does not run. Help!
Please note that we are only able to offer technical/gameplay support for games where TransGaming Inc. is listed as the Publisher.
For all other gameplay/installation inquiries, please contact the game's Publisher directly (listed on the game's product page on GameTree Online).
What this means? Well, theoretical it could go this way: "We aren't making enough money of this ciderization and couldn't care less about fixing bugs. In other words, we give a damn that you wasted money on our crappy product"A. 3.0 My game does not run. Help!
Please note that we are only able to offer technical/gameplay support for games where TransGaming Inc. is listed as the Publisher.
For all other gameplay/installation inquiries, please contact the game's Publisher directly (listed on the game's product page on GameTree Online).
This game is no doubt awesome, even if it's already a few years old. But with the absolutely pathetic job that Transgaming does, i can only dream that they go down on their little patched boat, that the money greedy farts in the top seats of game studios realize that they could please more people (and probably make more money in the end) if they would put effort into real ports.
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