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21 Replies Last post: Jan 14, 2009 1:12 AM by Lucian   Go to original post 1 2 Previous Next
Click to view Algren's profile New Member 6 posts since
Oct 7, 2008
15. Oct 7, 2008 10:49 PM in response to: Macworld
Re: Prince of Persia: The Two Thrones comes to Mac
Well at least Diablo III has already been announced for Mac. I hope more games are too. At least many games I wanted to play for a long time came out on mac, like Fable, Heroes 5 and Neverwinter Nights 2.
Click to view Peter Cohen's profile Macworld Editorial 4,605 posts since
Feb 5, 2003
16. Oct 8, 2008 3:40 AM in response to: Chuis
Re: Prince of Persia: The Two Thrones comes to Mac
Chuis wrote:
Here's praying that Blizzard doesn't give up on all the PPC folks.

Don't count on it. The PowerPC's days are long, long over when it comes to games.
Click to view gamespeopleplay's profile New Member 3 posts since
Oct 6, 2008
17. Oct 8, 2008 5:46 AM in response to: jmelrose
Re: Prince of Persia: The Two Thrones comes to Mac

personal computers are, and will continue to be an important gaming platform. There are 24 million or so Intel Mac users so far, with projections of 40 million by end of '09. That's a market developers can't ignore. You won't have to wait 2-3 years to see a proliferation of new games for the Mac. And Transgaming's Cider is a no-brainer solution developers: little or no up-front development costs (huge economic risk mitigation) with a revenue share on the back end, simultaneous PC/Mac launches. Spore was the first such release...ever? Expect many many more in the months ahead. As gaming goes, Mac's back!


Click to view thom22's profile New Member 29 posts since
Jun 30, 2008
18. Oct 8, 2008 3:26 PM in response to: gamespeopleplay
Re: Prince of Persia: The Two Thrones comes to Mac
gamespeopleplay said: "There are 24 million or so Intel Mac users so far, with projections of 40 million by end of '09. That's a market developers can't ignore."

Is it? I think that first-gen XBox and GameCube sold about 25-30 million units, so that size market is sustainable. But... all of those units were bought for the purpose of playing games. What percentage of the 40 million Intel Mac owners will buy $40-$50 games? I don't think it'll ever be so high that we start seeing a substantial number of the A-list PC titles available for Mac.

It would be great if Transgaming's Cider technology increases the number over current levels. And if PC publishers more often "leverage it for simultaneous day and date release, just as EA did for Spore," as Peter said above.

Does anyone know, outside of Spore, whether these Cider games play well, any problems? I'd be interested in playing their Jade Empire as well as Two Thrones, but I can't even find a review of Jade Empire on a Mac site even though it's been out a few months.
Click to view pcoats's profile New Member 4 posts since
Oct 19, 2004
19. Oct 10, 2008 10:19 AM in response to: Macworld
Re: Prince of Persia: The Two Thrones comes to Mac
Don't do it!

I downloaded the game from GameTree Online. Even though my machine far exceeds the system requirements, the game won't even launch. I gave Custom Support a chance to solve the problem. None of their suggestions worked. I asked for a refund. They refused. What a waste of time.
Click to view Peter Cohen's profile Macworld Editorial 4,605 posts since
Feb 5, 2003
20. Oct 10, 2008 10:36 AM in response to: pcoats
Re: Prince of Persia: The Two Thrones comes to Mac
Would you like to give us any more details about what happened?
Click to view Lucian's profile New Member 1 posts since
Jan 14, 2009
21. Jan 14, 2009 9:41 AM in response to: alansky
Re: Prince of Persia: The Two Thrones comes to Mac
Have you played badly "ciderized" games yet? The Two Thrones is unplayable, if you like to play it with sound that is. Sound hang-ups, adding on each other over and over again in endless loops. That's happening after a few dagger stabs or furniture bashings, long before you reach a save spot so you can restart the game to get rid of this bull.....
Then there are the texture glitches, leaving whole walls, grounds or ceilings in a nice black (usually black is my favorite color, but not like this). That you can't change the resolution beyond 1024x768 seems negligible when you face problems described.
And god forbid you have to install games like this, with SecuROM which Transgaming wraps around them, more than three times. You'll be at Transgaming's mercy. And on top of that:
Gameplay Issues
A. 3.0 My game does not run. Help!
Please note that we are only able to offer technical/gameplay support for games where TransGaming Inc. is listed as the Publisher.
For all other gameplay/installation inquiries, please contact the game's Publisher directly (listed on the game's product page on GameTree Online).
What this means? Well, theoretical it could go this way: "We aren't making enough money of this ciderization and couldn't care less about fixing bugs. In other words, we give a damn that you wasted money on our crappy product"

This game is no doubt awesome, even if it's already a few years old. But with the absolutely pathetic job that Transgaming does, i can only dream that they go down on their little patched boat, that the money greedy farts in the top seats of game studios realize that they could please more people (and probably make more money in the end) if they would put effort into real ports.