14 Replies
Last post:
Sep 15, 2008 6:31 PM by
bioffe
Well. In case of this product, we saw reviews even before software was released to the general public.
Do you know that Gameloft released "placeholder" at the day of application store launch? The actual software became available only one week after. Dispite that fact, it managed to get into top 20 best selling games (WITHOUT SELLING A SINGLE COPY !!!). Mail me if you need solid evidence, I have screenshots supporting what I said above.
I personally found Classic Chess sluggish and unfriendly. This app is not native to Iphone platform, it was developed for ipods 5 and 5.5 generation. Gameloft ported it using some sort of virtual machine.Hense the size, Classic Chess weights 78.8 MB(!),Caissa Chess 1.8 MB and we bundle more graphics with our app.
They don't publish real screens because it was really sloppy job UI wise and not up IPhone crowd expectations. I must admit GameLoft has brilliant marketing department. I see swarms of good reviews and blogs worldwide. One day they managed to get 35 five star reviews on their Itunes storefron (they had total 70 in 5 weeks before). Gameloft trully redefined "Globalization" and "hostile marketing" for us little team of developers. Nevertheless, we actually do play and love chess and our product is much more robust and feature-rich.
Here is a real video for you Kingdaddy (native resolution, so it takes some time to load )
Video Caissa v.2.0.1
Video Cassa v2.1 (teaser, 2.1 to be released soon)
Re: Chess Classics for iPhone
Caissa knows about about 2775 standard openings. There are over 26000 chess puzzles & compositions sit in in a database on the server and can be pushed to the app. Classic Chess offers 10 (!!!). In Caissa user can load puzzles or entire games from the web or emails.
In 2.1.1 you can mail your game to a friend. Your friend can open your game, make a move, and mail you back. t is not real time game, but I find it even more convenient and forgiving for us (contemporary yuppies). In Caissa Chess editor you can create custom positions and analyze them, there is no such thing in Classic Chess. I can go in length what Caissa does that Classic Chess does not.
DeepGreene
I'll answer your question. You can navigate back, but not forward. Full pgn browser is deferred to 2.2 release. It will be implemented by October.
To Peter Cohen, Macworld
Would you be interested publishing Caissa Chess review, so America would have a chance to find out about organic iPhone software with no added sales preservatives and marketing hormones ?
Regards,
-B
I fully agree with bioffe. Unfortunately I bought Gameloft's Classic Chess before I knew about Caissa. What a waste of money.
I bought Caissa as well, and I can't be happier. It is great. It has a strong engine. Snappy, easy to use. With Classic Chess you have to wait for everything and you cannot see the board as clear as in Caissa.
I just have a problem in a human-human game where white O-O-O was denied for no apparent reason. There were no check squares inbetween or any other thing (King and Rook were not moved). Strange. I saved the game and can send it to you if you want, maybe I am wrong. Otherwise no problems whatsoever.
Bottom line, don't waste your money on Gameloft's.
Where can I find all these puzzles for download?
Regards,
I bought Caissa as well, and I can't be happier. It is great. It has a strong engine. Snappy, easy to use. With Classic Chess you have to wait for everything and you cannot see the board as clear as in Caissa.
I just have a problem in a human-human game where white O-O-O was denied for no apparent reason. There were no check squares inbetween or any other thing (King and Rook were not moved). Strange. I saved the game and can send it to you if you want, maybe I am wrong. Otherwise no problems whatsoever.
Bottom line, don't waste your money on Gameloft's.
Where can I find all these puzzles for download?
Regards,
I am aware of the problem and I made two attepts on it.But I couldn't reproduce the bug so far. Seldom occurence bugs are worst.
In 2.1, Caissa remembers castling history, so if you undo moves your castling information restores as well. Some of the castling logic was reworked. Also I found and fixed other bug in FEN calculation logic, so it may have contributed to the problem. Hopefully in 2.1 it wont manifest itself anymore. I'd very much love to fix it , but I need to catch it first
There will be 2.1.1 release in a couple of weeks, it will contain few bugfixes and one new feature that didn't make into 2.1
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